Najpierw musimy sciągnąć jakiś OTS
-Tutaj jest OTS pod TIbie 7.6 do pobrania:
YurOTS for Tibia 7.6
-Tutaj znajdziecie wszytkie OTS, które były i są zamieszczone na forum

oraz przydatne dodatki do OTS:
Narzędzia OTS by Rosus
-Z tego poradnika dowiecie się jak zrobić automatyczne dodawanie kont na OTS (żeby nie musieć robić tego ręcznie):
automatyczne dodawanie kont by bikstopa
-W tym temacie znajdziecie ciekawe skrypty do OTS:
Spis Skryptów by PaCyFiC
-Tutaj jest spis map, z ktoprego możecie skorzystać jeśli potrzebujecie jakieś mapy do swojego serwera
Wielki Spis Map by O.S.T.R
-Jeśli nie wiecie jakie macie Ip to ten poradnik jest dla was:
Poradnik:Czy mam adres IP na OTS by skiter
-Jeśli nie macie zewnetrznego IP, to tutaj znajdziecie rozwiązanie:
Masz wewnętrzne IP ? Dzięki temu progsowi inni mogą grać na Twoim servie! by Tomkov
Tutaj znajdziecie Pytani i odpowiedzi dotyczące OTS
F.A.Q by Freon
No dobra dość tyhc linków, teraz pokaże co trzeba zrobic w plikach po siciągnieciu OTS
Krok 1: "Ściągamy OTS"
Po sciągnięciu OTS na pulpit rozpakowywujemy go. W folderze pwinny być te oto pliki:
http://i23.photobucket.com/albums/b3...sz182/ots1.jpg
Najpierw otwieram plik OTS// (zaznaczony na czarno)
http://[IMG]http://i23.photobuck....jpg[/IMG]
Sprawdzamy czy są pliki z rozszerzenuiem *.dll (jeśli nie ma to udjaemy się na stronke
www.dll-files.com i z tamtąd pobieramy potrzebne pliki)
Tak powinnien wygladać nasz folder z OTSem:
http://i23.photobucket.com/albums/b3...sz182/ost3.jpg
No jeśli wszystko jest dobrze to możemy prześć do kroku 2..
Krok 2: "edycja pliku config.lua"
Wchodzimy tam gdzie mamy OTS i otwieram plik config.lua za pomocą notatnika
Kod:
---------------------------- OTServ configuration ------------------------------
-- datadir
datadir = "data/" <---- to zostawiamy
-- sets what map to load
map = "data/world/test.otbm" <---- to zostawiamy (jeśli chcecie mieć własną mape to trzeba zamias "test.otbm" wpisac nazwę waszej mapy z rozszerzeniem "*.otbm"
-- OTBM for binary, SQL for SQL map, XML for OTX maps
mapkind = "OTBM" <---- to zostawiamy
-- SQL for acc/player info from SQL, XML for acc/player info from XML
sourcedata = "XML"<---- to zostawiamy
-- the message the player gets when he logs in
loginmsg = "Welcome to YurOTS"<---- tu wpisz co ma sie pokazac jak ktos bedzie chcial sie zalogowac na twoim ots.
-- the port otserv listens on
port = "7171"<---- to zostawiamy
-- name of our server
servername = "YurOTS" <---- nazwa servera
-- name of the owner of our server
ownername = "Yurez" <---- pseudo/imię właściela
-- email of the owner of our server
owneremail = "" <---- to zostawiamy, ale mozesz wpisac mail'a swojego
-- the url for more server info
url = "" <---- strona servera ( można podać adres acc makera)
-- the location of the server
location = "Poland" <---- kraj
-- the ip the server should redirect too
ip = "10.0.0.1" <---- tutaj wpisujesz swoje IP (np. to z hamachi "5.6.226.216" lub "zioomlandia.no-ip.org" albo swoje zewnetrzne IP "83.26.192.216")
-- The messagebox you sometimes get before you choose characters
motd = "Welcome to YurOTS" <---- to co wyswietli przed wybraniem postaci
motdnum="0"
-- use md5 passwords for accounts, yes/no
md5passwords = "no" <---- to zostawiamy
-- world type. options: pvp, no-pvp, pvp-enforced
worldtype = "pvp" <---- tutaj wpisujesz jaki świat bedzie na twoim OTS
-- max number of players allowed
maxplayers = "28" <---- ile max graczy na servie
-- exhausted time in ms (1000 = 1sec)
exhausted = 2000 <---- ustawienia exhausted (żeby wyłaczyc exhausted wpisz "0")
-- exhaustion time for healing spells (1000 = 1sec)
exhaustedheal = 1000 <---- ustawienia exhausted (żeby wyłaczyc exhausted wpisz "0")
-- how many ms to add if the player is already exhausted and tries to cast a spell (1000 = 1sec)
exhaustedadd = 300 <---- ustawienia exhausted (żeby wyłaczyc exhausted wpisz "0")
-- how long does the player has to stay out of fight to get pz unlocked in ms (1000 = 1sec)
pzlocked = 10*1000 <---- zostawic
-- allow multiple logins of the same char
allowclones = 0 <---- zostawic
-- vocation names
vocations = {"a sorcerer", "a druid", "a paladin", "a knight"}
promoted_vocations = {"a master sorcerer", "an elder druid", "a royal paladin", "an elite knight"} <-------zostawic, ew. jesli chce sie zmienic nazwy profesji
--- SQL part
sql_host = "localhost"
sql_user = "root"
sql_pass = ""
sql_db = "otserv" <---- zostawic
--- SQL MAP part
sqlmap = "test_map"
map_host = "localhost"
map_user = "root"
map_pass = ""
map_db = "" <---- zostawic
------------------------- YurOTS basic configuration ---------------------------
-- name of your world (seen on the character list when logging in)
worldname = "YurOTS" <---nazwa twojego OTS
-- how often do server saves it's state (0 = off, 5 = 5min, 60 = hour)
autosave = 10 <---co ile bedzie się zapisywał serv
-- do you want to enable cap system? (yes/no)
capsystem = "no" <---włacza/wyłacza cap
-- do you want players to learn spells before they can use them? (yes/no)
learnspells = "yes" <---włącza/wyłącza opcje nauki czarów
-- do you want premium players to wait in queue as others? (yes/no)
queuepremmy = "yes" <-----zostawić
-- how much % of {exp, mana, skill, eq, bp} do you lose when dying
diepercent = {"7", "7", "7", "7", "100"} <----il expa ma spadać po śmierci
-- how many summons player can have
maxsummons = 2 <---ile możesz najwięcej zsumonować potworków
-- do you want to give summons for all vocations? (yes/no)
summonsallvoc = "no" <---czy summony mogą być dla wszystkich profesji
-- chance of losing a spear when shot (0 - none lost, 100000 - all lost)
spearlosechance = 50 <-----czy spears maja się łamać
-- anti-afk - maximum idle time to kick player (1 = 1min)
kicktime = 15 <---po jakim czasie bezczynnosci ma kicknac playera z OTS
-- maximum number of items player can keep in his/her depot
maxdepotitems = 1000 <---ile możesz najwięcej wrzucić itemów do depo
-- maximum number of items on a house tile (including those in containers)
maxhousetileitems = 10
-- how much death entries are saved in players file (old are deleted)
maxdeathentries = 10 <---zostawić
-- mana consumend by {snakebite, moonlight, volcanic, quagmire, tempest} rod
rodmana = {"2", "3", "5", "8", "13"} <---ile zjadają many różdżki
-- mana consumed by wand of {vortex, dragonbreath, plague, cosmic energy, inferno}
wandmana = {"2", "3", "5", "8", "13"} <---ile zjadają many różdżki
-- damage of burst arrows blast
-- default is from (1*lvl+5*mlvl)*0.24 to (1*lvl+5*mlvl)*0.55
burstarrowdmg = {"1.0", "5.0", "0.24", "0.55"} <---za jakie Hit bijesz z burst arrows
--------------------------- Multipliers and gains ------------------------------
-- experience multiplier (how much faster you got exp from monsters)
expmul = 10 <---z jakim przyspieszeniem masz zdobywać exp
-- experience multiplier for pvp-enforced (how much faster you got exp from players)
expmulpvp = 2 <---z jakim przyspieszeniem masz zdobywać exp z ludzi
-- skill multipliers: 1 - rl tibia, 10 - ten times faster etc. {no-voc, sorcerer, druid, paladin, knight}
weaponmul = {"1", "1", "1", "1", "40"}
distmul = {"1", "1", "1", "40", "1"}
shieldmul = {"1", "1", "1", "20", "20"}
manamul = {"1", "3", "3", "2", "2"} <---z jakim przyspieszeniem masz zdobywać skille
-- how much points of life,mana,cap do you get when advancing {no-voc, sorcerer, druid, paladin, knight}
capgain = {"10", "10", "10", "20", "25"}
managain = {"5", "30", "30", "15", "5"}
hpgain = {"5", "5", "5", "10", "15"} <---z jakim przyspieszeniem ma rosnąć zycie, mana , hp i cap co level u profesji
-- how much faster do you recovery life,mana after eating food (1 - rl tibia)
healthtickmul = 5
manatickmul = 5 <---z jakim przyspieszeniem ma rosnąć mana i zycie po zjedzeniu fooda
-------------------------------- Skull system ----------------------------------
-- how many unjustified kills to get a red skull
redunjust = 3 <---ilu zabitych ludzi by mieć red skulla
-- how many unjustified kills to get banned
banunjust = 6 <---ilu zabitych ludzi by mieć bana
-- how long do you have white skull after attacking player (1 = 1min)
hittime = 1 <---jak długo masz mieć białą czaszke po jednym uderzeniu czlowieka
-- how long do you have white skull after killing player (1 = 1min)
whitetime = 15 <---jak długo masz mieć białą czaszke po zabiuciu 1 czlowieka
-- how long do you have red skull (1 = 1min)
redtime = 6*60 <---jak długo masz mieć red skulla (lepiej nie zmieniać)
-- how long do you have to wait to lose 1 unjustified kill (1 = 1min)
fragtime = 12*60
powinno to wygladać mniej wiecej tak jak jest to pokazane wyżej
Zmieniacie te ustawienia które są wam niezbędne
Info dotyczące IP:
Jeżeli nie wiemy jakie jest ip wchodzimy na strone :
www.whatismyip.com.
Jeżeli nie mamy stałego IP to wchodzimy na tą strne -->
www.no-ip.com i ich program (DUC)
Krok 3: "Konta i postacie"
Wchodzimy w data potem (C:tam gdzie mamy OTSYurOTSotsdataaccounts) w accounts, (
http://i23.photobucket.com/albums/b3...sz182/ots4.jpg)
przeważnie pusty, tak jak na obrazku, więc musimy stworzyć nowe konto, a robimy to tak:
otwieramy notatnik i wpisujemy tam coś takiego:
Cytuj:
<?xml version="1.0"?>
<account pass="hasło" type="1" premDays="ilość dni PACC(nigdy ich nie ubywa xP)">
<characters>
<character name="name postaci" />
</characters>
</account> |
i zapisujemy jako nasz ACCOUNT NUMBER (np.: 111111.xml), który bedzie używany do logowania się w Tibi
No jeśli to juz mamy (konto do gry) to teraz wchodzimy do folderu players (też pustego), by stworzyć gracza o name takim jak podaliśmy w naszych informacjach dot. konta (C:tam gdzie mamy OTSYurOTSotsdataplayers)
http://i23.photobucket.com/albums/b3...sz182/ost5.jpg
Otwieramy notatnik i wklejamy do niego ten oto kod:
Cytuj:
<?xml version="1.0"?>
<player name="name naszej postaci" account="[b]numer konta" sex="1" frozen="0" lookdir="1" exp="ilośc doświadczenia (Znajdziemy ją TUTAJ)" voc="numer profesji (1-Sorcerer, 2-Druid, 3-Paladin, 4-knight)" level="level odpowiedni do ilości expa" access="0" cap="170" maglevel="level magiczny" lastlogin="" plus="0" forging="0" q1="0" q2="0" q3="0" q4="0" q5="0" q6="0" q7="0" q8="0" promoted="0-bezpromocji, 1-z promocją" banned="0" married=""><spawn x="135" y="53" z="7"/><temple x="160" y="54" z="7"/><skull type="0" kills="0" ticks="0" absolve="0"/><health now="450" max="450" food="1000"/><mana now="6" max="1670" spent="8"/><look type="134" head="0" body="102" legs="122" feet="0"/><skills><skill skillid="0" level="10" tries="14"/><skill skillid="1" level="10" tries="0"/><skill skillid="2" level="10" tries="45"/><skill skillid="3" level="10" tries="0"/><skill skillid="4" level="10" tries="261529307"/><skill skillid="5" level="10" tries="3091182"/><skill skillid="6" level="10" tries="36"/></skills><spells/><inventory><slot slotid="3"><item id="2807"><inside><item id="3098" count="100"/><item id="3093" count="99"/><item id="3098" count="47"/><item id="3129" count="67"/></inside></item></slot><slot slotid="6"><item id="2989" time="561000"/></slot><slot slotid="7"><item id="3310"/></slot></inventory><depots><depot depotid="1"><item id="3436"><inside><item id="3440"/></inside></item></depot></depots><storage><data key="5015" value="1"/></storage></player> |
Jeśli już pozmienialiśmy wszystko, to teraz zapisujemy to jako IMIE NASZEJ POSTACI.xml (np.: "Zbychu.xml")
No to by było na tyle co do "POSTACI I KONT NA TWOIM OTSIE"
@edit: By za pisać plik z rozszezeniem *.xml w notatniku klikamy na przycisk Plik ---> Zapisz jako ---> i w tym okienku wpisujemy nazwe pliku lub numer konta
.xml
Krok 4: Dodatkowe umiejetności w OTS"
1)Actions.lua:
Kod:
<?xml version="1.0"?>
<actions>
<action itemid="2969" script="gold.lua" />
<action itemid="2973" script="platinum.lua" />
<action itemid="2981" script="crystal.lua" />
<action itemid="3184" script="softboots.lua" />
<action itemid="3523" script="food.lua" /> --apple - weight=1.5 --
<action itemid="3189" script="food.lua" /> --red apple - weight=1.5 -72s--
<action itemid="3525" script="food.lua" /> --banana - weight= 1.8 -96s--
<action itemid="3518" script="food.lua" /> --big fish - weight= 1.2 --
<action itemid="3526" script="food.lua" /> --blueberry - weight= 0.2 -8s--
<action itemid="3538" script="food.lua" /> --bread - weight= 5.0 -120s--
<action itemid="3540" script="food.lua" /> --brown - bread weight= 4.0 -96s--
<action itemid="3537" script="food.lua" /> --candy cane weight= 0.5 --
<action itemid="3533" script="food.lua" /> --carrot - weight= 2.0 -96s--
<action itemid="3188" script="food.lua" />
<action itemid="3545" script="food.lua" /> --cheese - weight= 4.0 -108s--
<action itemid="3528" script="food.lua" /> --cherry - weight= 0.2 -12s---
<action itemid="3527" script="food.lua" /> --coconut - weight= 4.8 --
<action itemid="3536" script="food.lua" /> --cookie - weight= 0.1 -24s--
<action itemid="3535" script="food.lua" /> --corncob - weight= 3.5 -108s--
<action itemid="3663" script="food.lua" /> --dark mushroom - weight= 0.1 --
<action itemid="3542" script="food.lua" /> --dough - weight= 5.0 --
<action itemid="3521" script="food.lua" /> --dragon ham - weight= 30.0 -720s--
<action itemid="3544" script="food.lua" /> --egg - weight= 0.3 -96s--
<action itemid="3544" script="food.lua" /> --dragon egg - weight= 0.3 --
<action itemid="3516" script="food.lua" /> --fish - weight= 5.2 -144s--
<action itemid="3530" script="food.lua" /> --grape - weight= 2.5 -108s--
<action itemid="3520" script="food.lua" /> --ham - weight= 20.0 -360s--
<action itemid="3515" script="food.lua" /> --meat - weight= 13.0 -180s--
<action itemid="3531" script="food.lua" /> --melon - weight= 9.5 -240s--
<action itemid="3661" script="food.lua" /> --mushroom - weight= 0.3 -84s--
<action itemid="3662" script="food.lua" /> --mushroom - weight= 0.3 -84s--
<action itemid="3664" script="food.lua" /> --mushroom - weight= 0.1 -84s--
<action itemid="3665" script="food.lua" /> --mushroom - weight= 0.1 -84s--
<action itemid="3666" script="food.lua" /> --fire mushroom - weight= 0.1 --
<action itemid="3660" script="food.lua" /> --brown mushroom - weight= 0.2 -176s--
<action itemid="3667" script="food.lua" /> --green mushroom - weight= 0.1 -140s--
<action itemid="3659" script="food.lua" /> --red mushroom - weight= 0.5 -32s--
<action itemid="3658" script="food.lua" /> --white mushroom - weight= 0.4 -72s--
<action itemid="3524" script="food.lua" /> --orange - weight= 1.1 -156s--
<action itemid="3522" script="food.lua" /> --pears - weight= 1.4 --
<action itemid="3999" script="food.lua" /> --pumpkin - weight= --
<action itemid="3539" script="food.lua" /> --roll - weight= 0.8 -36s--
<action itemid="3517" script="food.lua" /> --salmon - weight= 3.2 -120s--
<action itemid="3519" script="food.lua" /> --shrimp - weight= --
<action itemid="3529" script="food.lua" /> --strawberry - weight= 0.2 -24s--
<action itemid="3534" script="food.lua" /> --tomato - weight= 1.0 -- --action itemid=2694 --wheat weight= 12.5 --
--action itemid=2692 --flour - weight= 5.0 --
<action itemid="1929" script="teleport.lua" />
<action itemid="1949" script="teleport.lua" />
<action itemid="430" script="teleport.lua" />
<action itemid="427" script="teleport.lua" />
<action itemid="408" script="teleport.lua" />
<action itemid="409" script="teleport.lua" />
<action itemid="410" script="teleport.lua" />
<action itemid="411" script="teleport.lua" />
<action itemid="423" script="teleport.lua" />
<action itemid="428" script="teleport.lua" />
<action itemid="429" script="teleport.lua" />
<action itemid="432" script="teleport.lua" />
<action itemid="590" script="teleport.lua" />
<action itemid="591" script="teleport.lua" />
<action itemid="593" script="teleport.lua" />
<action itemid="595" script="teleport.lua" />
<action itemid="596" script="teleport.lua" />
<action itemid="600" script="teleport.lua" />
<action itemid="604" script="teleport.lua" />
<action itemid="294" script="teleport.lua" />
<action itemid="580" script="teleport.lua" />
<action itemid="581" script="teleport.lua" />
<action itemid="385" script="teleport.lua" />
<action itemid="383" script="teleport.lua" />
<action itemid="392" script="teleport.lua" />
<action itemid="2087" script="trans_inc.lua" />
<action itemid="2088" script="trans_dec.lua" />
<action itemid="2711" script="trans_inc.lua" />
<action itemid="2712" script="trans_dec.lua" />
<action itemid="2845" script="trans_inc.lua" />
<action itemid="2846" script="trans_dec.lua" />
<action itemid="2847" script="trans_inc.lua" />
<action itemid="2848" script="trans_dec.lua" />
<action itemid="2866" script="trans_inc.lua" />
<action itemid="2867" script="trans_dec.lua" />
<action itemid="2868" script="trans_inc.lua" />
<action itemid="2869" script="trans_dec.lua" />
<action itemid="2874" script="trans_inc.lua" />
<action itemid="2875" script="trans_dec.lua" />
<action itemid="2876" script="trans_inc.lua" />
<action itemid="2877" script="trans_dec.lua" />
<action itemid="3419" script="trans_inc.lua" />
<action itemid="3420" script="trans_dec.lua" />
<action itemid="2872" script="trans_inc.lua" />
<action itemid="2873" script="trans_dec.lua" />
<action itemid="2933" script="trans_inc.lua" /> --pig bank--
<action itemid="2915" script="trans_inc.lua" /> --hallowen--
<action itemid="2916" script="trans_dec.lua" /> --hallowen--
<action itemid="2503" script="trans_inc.lua" />
<action itemid="2504" script="trans_dec.lua" />
<action itemid="2505" script="trans_inc.lua" />
<action itemid="2506" script="trans_dec.lua" />
<action itemid="2507" script="trans_inc.lua" />
<action itemid="2508" script="trans_dec.lua" />
<action itemid="2509" script="trans_inc.lua" />
<action itemid="2510" script="trans_dec.lua" />
<action itemid="2599" script="trans_inc.lua" /> --cuckoo clock--
<action itemid="2600" script="trans_dec.lua" /> --cuckoo clock--
<action itemid="2601" script="trans_inc.lua" /> --cuckoo clock--
<action itemid="2602" script="trans_dec.lua" /> --cuckoo clock--
<action itemid="2984" script="trans_inc.lua" /> --magic lightwand--
<action itemid="2985" script="trans_dec.lua" /> --magic lightwand--
<action itemid="2095" script="trans_inc.lua" /> --lantern--
<action itemid="2096" script="trans_dec.lua" />
<action itemid="2882" script="trans_inc.lua" /> --wall lantern--
<action itemid="2883" script="trans_dec.lua" />
<action itemid="2886" script="music.lua" /> --flute--
<action itemid="3198" script="music.lua" /> --lyre--
<action itemid="3157" script="music.lua" /> --post horn--
<action itemid="3193" script="music.lua" /> --drum--
<action itemid="3194" script="music.lua" /> --simple fanfare--
<action itemid="2893" script="music.lua" /> --fanfare--
<action itemid="3157" script="music.lua" /> --horn--
<action itemid="2896" script="music.lua" /> --horn--
<action itemid="3196" script="music.lua" /> --lute--
<action itemid="3199" script="music.lua" /> --panpipes--
<action itemid="2897" script="music.lua" /> --piano--
<action itemid="2898" script="music.lua" /> --piano--
<action itemid="2899" script="music.lua" /> --piano--
<action itemid="2900" script="music.lua" /> --piano--
<action itemid="2901" script="music.lua" /> --harp--
<action itemid="2902" script="music.lua" /> --harp--
<action itemid="2894" script="music.lua" /> --royal fanfare--
<action itemid="3190" script="music.lua" /> --post horn--
<action itemid="3197" script="music.lua" /> --post horn--
<action itemid="2895" script="music.lua" /> --post horn--
<action itemid="2892" script="music.lua" /> --simple fanfare--
<action itemid="2891" script="music.lua" /> --panpipes--
<action itemid="3199" script="music.lua" /> --flute--
<action itemid="2888" script="music.lua" /> --lute--
<action itemid="2890" script="music.lua" /> --drum--
<action itemid="2887" script="music.lua" /> --lyre--
<action itemid="2891" script="music.lua" /> --flute--
<action itemid="3421" script="fishing.lua" allowfaruse="1"/>
<action itemid="3395" script="shovel.lua" />
<action itemid="2941" script="rope.lua" />
<action itemid="2812" script="fluids.lua" />
<action itemid="2842" script="fluids.lua" />
<action itemid="3415" script="fluids.lua" />
<action itemid="3416" script="fluids.lua" />
<action itemid="3417" script="fluids.lua" />
<action itemid="3418" script="fluids.lua" />
<action itemid="2811" script="fluids.lua" />
<action itemid="2813" script="fluids.lua" />
<action itemid="2814" script="fluids.lua" />
<action itemid="2815" script="fluids.lua" />
<action itemid="2817" script="fluids.lua" />
<action itemid="2818" script="fluids.lua" />
<action itemid="2819" script="fluids.lua" />
<action itemid="2820" script="fluids.lua" />
<action itemid="2823" script="fluids.lua" />
<action itemid="2831" script="fluids.lua" />
<action itemid="2839" script="fluids.lua" />
<action itemid="2840" script="fluids.lua" />
<action itemid="2841" script="fluids.lua" />
<action itemid="2751" script="rwitems.lua" />
<action itemid="2758" script="rwitems.lua" />
<action itemid="3443" script="rwitems.lua" />
<action itemid="3444" script="rwitems.lua" />
<action itemid="3445" script="rwitems.lua" />
<action itemid="2752" script="rwitems.lua" />
<action itemid="2753" script="rwitems.lua" />
<action itemid="2754" script="rwitems.lua" />
<action itemid="2755" script="rwitems.lua" />
<action itemid="2756" script="rwitems.lua" />
<action itemid="2757" script="rwitems.lua" />
<action itemid="2759" script="rwitems.lua" />
<action itemid="2760" script="rwitems.lua" />
<action itemid="2761" script="rwitems.lua" />
<action itemid="2762" script="rwitems.lua" />
<action itemid="2763" script="rwitems.lua" />
<action itemid="2764" script="rwitems.lua" />
<action itemid="2765" script="rwitems.lua" />
<action itemid="2766" script="rwitems.lua" />
<action itemid="2767" script="rwitems.lua" />
<action itemid="2768" script="rwitems.lua" />
<action itemid="2769" script="rwitems.lua" />
<action itemid="2770" script="rwitems.lua" />
<action itemid="2771" script="rwitems.lua" />
<action itemid="2772" script="rwitems.lua" />
<action itemid="2773" script="rwitems.lua" />
<action itemid="2774" script="rwitems.lua" />
<action itemid="2775" script="rwitems.lua" />
<action itemid="2776" script="rwitems.lua" />
<action itemid="2777" script="rwitems.lua" />
<action itemid="2778" script="rwitems.lua" />
<action itemid="2779" script="rwitems.lua" />
<action itemid="2780" script="rwitems.lua" />
<action itemid="2781" script="rwitems.lua" />
<action itemid="2782" script="rwitems.lua" />
<action itemid="2783" script="rwitems.lua" />
<action itemid="2784" script="rwitems.lua" />
<action itemid="2785" script="rwitems.lua" />
<action itemid="2786" script="rwitems.lua" />
<action itemid="2787" script="rwitems.lua" />
<action itemid="2788" script="rwitems.lua" />
<action itemid="2789" script="rwitems.lua" />
<action itemid="2790" script="rwitems.lua" />
-- Key system By Orzech --
<action itemid="2905" script="purplekey.lua" /> --Purple key
<action itemid="2906" script="woodenkey.lua" /> --Wooden key
<action itemid="2907" script="silverkey.lua" /> --Silver key
<action itemid="2908" script="coperkey.lua" /> --Coper key
<action itemid="2909" script="crystalkey.lua" /> --Crystal key
<action itemid="2910" script="goldenkey.lua" /> --Golden key
<action itemid="2911" script="bonekey.lua" /> --Bone key
<action itemid="3016" script="mysteriousfetish.lua" />
<action itemid="3152" script="ankh2.lua" />
<action itemid="3015" script="ankh.lua" />
-- decayto items --
<action itemid="2855" script="decayto.lua" /> --candle--
<action itemid="2856" script="decayto.lua" /> --candle--
<action itemid="2852" script="decayto.lua" /> --lamp--
<action itemid="2853" script="decayto.lua" /> --lamp--
<action itemid="2865" script="decayto.lua" /> --candelabrum--
<action itemid="2850" script="decayto.lua" /> --candelabrum--
<action itemid="2849" script="decayto.lua" /> --candelabrum--
<action itemid="2858" script="decayto.lua" /> --torch--
<action itemid="2859" script="decayto.lua" /> --torch--
<action itemid="2860" script="decayto.lua" /> --torch--
<action itemid="2861" script="decayto.lua" /> --torch--
<action itemid="2862" script="decayto.lua" /> --torch--
<action itemid="2863" script="decayto.lua" /> --torch--
-- end decayto items --
<action itemid="1609" script="door.lua" />
<action itemid="1610" script="door.lua" />
<action itemid="1611" script="door.lua" />
<action itemid="1612" script="door.lua" />
<action itemid="1613" script="door.lua" />
<action itemid="1614" script="door.lua" />
<action itemid="1619" script="door.lua" />
<action itemid="1620" script="door.lua" />
<action itemid="1621" script="door.lua" />
<action itemid="1622" script="door.lua" />
<action itemid="1623" script="door.lua" />
<action itemid="1624" script="door.lua" />
<action itemid="1625" script="door.lua" />
<action itemid="1626" script="door.lua" />
<action itemid="1627" script="door.lua" />
<action itemid="1628" script="door.lua" />
<action itemid="1629" script="door.lua" />
<action itemid="1630" script="door.lua" />
<action itemid="1631" script="door.lua" />
<action itemid="1632" script="door.lua" />
<action itemid="1633" script="door.lua" />
<action itemid="1634" script="door.lua" />
<action itemid="1635" script="door.lua" />
<action itemid="1636" script="door.lua" />
<action itemid="1637" script="door.lua" />
<action itemid="1638" script="door.lua" />
<action itemid="1639" script="door.lua" />
<action itemid="1640" script="door.lua" />
<action itemid="1641" script="door.lua" />
<action itemid="1642" script="door.lua" />
<action itemid="1643" script="door.lua" />
<action itemid="1644" script="door.lua" />
<action itemid="1645" script="door.lua" />
<action itemid="1646" script="door.lua" />
<action itemid="1647" script="door.lua" />
<action itemid="1648" script="door.lua" />
<action itemid="1649" script="door.lua" />
<action itemid="1650" script="door.lua" />
<action itemid="1651" script="door.lua" />
<action itemid="1652" script="door.lua" />
<action itemid="1653" script="door.lua" />
<action itemid="1654" script="door.lua" />
<action itemid="1655" script="door.lua" />
<action itemid="1656" script="door.lua" />
<action itemid="1657" script="door.lua" />
<action itemid="1658" script="door.lua" />
<action itemid="1659" script="door.lua" />
<action itemid="1660" script="door.lua" />
<action itemid="1661" script="door.lua" />
<action itemid="1662" script="door.lua" />
<action itemid="2148" script="door.lua" />
<action itemid="2150" script="door.lua" />
<action itemid="2151" script="door.lua" />
<action itemid="2152" script="door.lua" />
<action itemid="2304" script="door.lua" />
<action itemid="2305" script="door.lua" />
<action itemid="2306" script="door.lua" />
<action itemid="2307" script="door.lua" />
<action itemid="2308" script="door.lua" />
<action itemid="2309" script="door.lua" />
<action itemid="2310" script="door.lua" />
<action itemid="2311" script="door.lua" />
<action itemid="1663" script="door.lua" />
<action itemid="1672" script="door.lua" />
<action itemid="1664" script="door.lua" />
<action itemid="1668" script="door.lua" />
<action itemid="1673" script="door.lua" />
<action itemid="1677" script="door.lua" />
<action itemid="1665" script="door.lua" />
<action itemid="1674" script="door.lua" />
<action itemid="1669" script="door.lua" />
<action itemid="1678" script="door.lua" />
<action itemid="1666" script="door.lua" />
<action itemid="1670" script="door.lua" />
<action itemid="1675" script="door.lua" />
<action itemid="1679" script="door.lua" />
<action itemid="1667" script="door.lua" />
<action itemid="1671" script="door.lua" />
<action itemid="1676" script="door.lua" />
<action itemid="1680" script="door.lua" />
<action itemid="2789" script="summon.lua" />
<!-- Construction kits by JTE -->
<action itemid="2713" script="constructionkits.lua" />
<action itemid="2714" script="constructionkits.lua" />
<action itemid="2715" script="constructionkits.lua" />
<action itemid="2716" script="constructionkits.lua" />
<action itemid="2717" script="constructionkits.lua" />
<action itemid="2718" script="constructionkits.lua" />
<action itemid="2719" script="constructionkits.lua" />
<action itemid="2720" script="constructionkits.lua" />
<action itemid="2721" script="constructionkits.lua" />
<action itemid="2722" script="constructionkits.lua" />
<action itemid="2723" script="constructionkits.lua" />
<action itemid="2724" script="constructionkits.lua" />
<action itemid="2725" script="constructionkits.lua" />
<action itemid="2726" script="constructionkits.lua" />
<action itemid="2727" script="constructionkits.lua" />
<action itemid="2728" script="constructionkits.lua" />
<action itemid="2729" script="constructionkits.lua" />
<action itemid="2730" script="constructionkits.lua" />
<action itemid="2731" script="constructionkits.lua" />
<action itemid="2732" script="constructionkits.lua" />
<action itemid="2733" script="constructionkits.lua" />
<action itemid="2734" script="constructionkits.lua" />
<action itemid="2735" script="constructionkits.lua" />
<action itemid="2736" script="constructionkits.lua" />
<action itemid="2737" script="constructionkits.lua" />
<action itemid="2738" script="constructionkits.lua" />
<action itemid="2739" script="constructionkits.lua" />
<action itemid="2740" script="constructionkits.lua" />
<action itemid="2741" script="constructionkits.lua" />
<action itemid="2742" script="constructionkits.lua" />
<action itemid="2743" script="constructionkits.lua" />
<action itemid="2744" script="constructionkits.lua" />
<action itemid="2745" script="constructionkits.lua" />
<action itemid="2746" script="constructionkits.lua" />
<action itemid="2747" script="constructionkits.lua" />
<action itemid="2748" script="constructionkits.lua" />
<action itemid="2749" script="constructionkits.lua" />
<action itemid="2750" script="constructionkits.lua" />
<!--
<action itemid="2931" script="invasion.lua" />
-->
</actions>
Tak powinien wygladać wasz plik actions.lua!! a wszystkie te pliki "lever.lua ; gold.lua; etc." znajdują się w folderze scripts (C:tam gdzie macie OTSYurOTSotsdataactionsscripts) tak powinien wygladać folder scripts zaraz po sciągnięciu OTSa
http://i23.photobucket.com/albums/b3...sz182/ots6.jpg, bo później to wy będziecie coś do niego dodawać lub edytować
to by bylo na tyle mysle ze poradnik wam pomogl
wiecej informacji o robieniu ots na stronie
http://www.forum.tibia.org.pl/showthread.php?t=63527